Review

Calvino Noir – reviews and rating

Calvino Noir has a rating of 50% based on a single review by HardcoreGamer. The game was released on August 25, 2015 for PC, PlayStation 4, iOS and macOS. Metacritic score is 55, players on RAWG rate the game 70%.

Updated

What critics praise
„Unfortunately, Calvino Noir doesn’t meet the expectations that come with this genre and style. From the faulty mechanics to unfair challenges, it fails to present itself as anything more than visually beautiful.“

Game info

Release date
Aug 25, 2015
Platforms
PCPlayStation 4iOSmacOS
Genres
IndieStrategyAdventureAction
Developer
Calvino Noir Limited
Publisher
Calvino Noir Limited
Average playtime
5 h
Reviews count
1

FAQ

What is the rating of Calvino Noir?

Calvino Noir has a rating of 50% based on a single review by HardcoreGamer.

When was Calvino Noir released?

Calvino Noir was released on August 25, 2015.

What platforms is Calvino Noir available on?

Calvino Noir is available for PC, PlayStation 4, iOS and macOS.

How long does it take to beat Calvino Noir?

Players on RAWG spend on average 5 hours playing Calvino Noir.

Is Calvino Noir worth playing?

It depends on your taste. Calvino Noir has an average rating of only 50% and the reviews are mixed. The rating is based on a single review.

Statistics

The distribution of rating

Number of reviews in rating ranges (%)

Ranking

  • #618 of 717 games released in 2015 better than 14 % of games

By the average of all reviews

Comparison of ratings

  • Critics in this language1 reviews 50%
  • Foreign critics1 reviews 58%
  • MetacriticMetascore 55%
  • Players (RAWG)8 votes 70%

Local critics rate the game lower by 8 %.

How players rate it

  • Exceptional 13 %
  • Recommended 50 %
  • Meh 25 %
  • Skip 13 %

8 votes · RAWG

Reviews

2,5/5
HardcoreGamer Sep 5, 2015
Unfortunately, Calvino Noir doesn’t meet the expectations that come with this genre and style.  From the faulty mechanics to unfair challenges, it fails to present itself as anything more than visually beautiful.  It would have been great without the jagged movements or difficulty surpassing your enemies, as side-scrolling point and click gameplay doesn’t fit a game of espionage.  It’s disappointing...

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