Review

Shadwen – reviews and rating

Shadwen has a rating of 60% based on a single review by HardcoreGamer. The game was released on May 16, 2016 for PC, PlayStation 4, macOS and Linux. Metacritic score is 53, players on RAWG rate the game 60%.

Updated

What critics praise
„The real essence of Shadwen‘s overall delivery — and as a result the enticement to keep playing — is how tactically-focused the stealth is.“

Game info

Release date
May 16, 2016
Platforms
PCPlayStation 4macOSLinux
Genres
AdventureAction
Developer
Frozenbyte
Publisher
Frozenbyte
Average playtime
3 h
Reviews count
1

FAQ

What is the rating of Shadwen?

Shadwen has a rating of 60% based on a single review by HardcoreGamer.

When was Shadwen released?

Shadwen was released on May 16, 2016.

What platforms is Shadwen available on?

Shadwen is available for PC, PlayStation 4, macOS and Linux.

How long does it take to beat Shadwen?

Players on RAWG spend on average 3 hours playing Shadwen.

Is Shadwen worth playing?

It depends on your taste. Shadwen has an average rating of only 60% and the reviews are mixed. The rating is based on a single review.

Statistics

The distribution of rating

Number of reviews in rating ranges (%)

Ranking

  • #663 of 709 games released in 2016 better than 6 % of games

By the average of all reviews

Comparison of ratings

  • Critics in this language1 reviews 60%
  • Foreign critics3 reviews 40%
  • MetacriticMetascore 53%
  • Players (RAWG)18 votes 60%

Local critics rate the game higher by 20 %.

How players rate it

  • Exceptional 5 %
  • Recommended 36 %
  • Meh 36 %
  • Skip 23 %

18 votes · RAWG

Reviews

3/5
HardcoreGamer May 18, 2016
The real essence of Shadwen‘s overall delivery — and as a result the enticement to keep playing — is how tactically-focused the stealth is. It’s not quite as diverse or as intelligently-arranged as many AAA outings go, but neither is it embroiled in some crisis of identity. Coming away from it all, Shadwen is an interesting if not unique spin on the slower-paced and more tentative approach to third-person...

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