Review Divided critics

The Climb (ザ・クライム) – reviews and rating

The Climb (ザ・クライム)

The Climb (ザ・クライム) has an average rating of 44% based on 2 reviews from English-language gaming websites. Critics are divided – the best rating was given by Game Informer (5.8/10), the worst by HardcoreGamer (1.5/5). The game was released on February 23, 2018 for PC.

Updated

What critics praise
„The Climb lives up to Crytek’s reputation for good visuals, but straining your neck is not a fun gameplay mechanic.“
5,8/10 Game Informer
What critics criticize
„Even if you can get into the controls, there’s simply not all that much here. There are only three main landscapes to explore (and one continuous training mountain).“

Game info

Release date
Feb 23, 2018
Platforms
PC
Genres
PlatformerPuzzle
Developer
Crytek
Publisher
Crytek
Reviews count
2

Where to buy

FAQ

What is the rating of The Climb (ザ・クライム)?

The Climb (ザ・クライム) has an average rating of 44% based on 2 reviews from English-language gaming websites. Critics are divided – the best rating was given by Game Informer (5.8/10), the worst by HardcoreGamer (1.5/5).

When was The Climb (ザ・クライム) released?

The Climb (ザ・クライム) was released on February 23, 2018.

What platforms is The Climb (ザ・クライム) available on?

The Climb (ザ・クライム) is available for PC.

Is The Climb (ザ・クライム) worth playing?

It depends on your taste. The Climb (ザ・クライム) has an average rating of only 44% and the reviews are mixed. However, critics' opinions differ a lot, so it is worth reading the individual reviews.

Statistics

Critics consensus

Divided critics

Spread of ratings
28 percentage points
Standard deviation
± 13,8
Best rating
5,8/10 Game Informer
Worst rating
1,5/5 HardcoreGamer

The distribution of rating

Number of reviews in rating ranges (%)

Ranking

  • #570 of 614 games released in 2018 better than 7 % of games

By the average of all reviews

Reviews

1,5/5
HardcoreGamer Jun 23, 2016
Even if you can get into the controls, there’s simply not all that much here. There are only three main landscapes to explore (and one continuous training mountain). Each of these are inflated with easy, medium and hard versions, but none of this changes the core fact that this is basically three levels being sold for close to the price of a new full-priced video game. To be fair, most virtual reality...